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Increasing the RAM backed texture cache beyond 2Gb causes an overflow

Description

Repro:

  • set RAM mMaxTotalTextureMemInMegaBytes to 4Gb
    => Discard bias will shoot up and the bound/GPU textures will start getting purged

Environment

Microsoft Windows 10

Status

Assignee

Kitty Barnett

Reporter

Catznip Viewer

Labels

Feedback Reporter

Kitty Barnett

Viewer Channel

Catznip Beta

Viewer Version

Components

Fix versions

Affects versions

R12

Priority

Blocker